Scene World Magazine wrote: Video interview with John RomeroJohn Romero is one of the most famous computer game designers, most known for his 3D Ego shooters like Doom, Wolfenstein 3D, Quake, and the jump’n’run series “Commander Keen”In this interview he talks about his history in the video game industry, how he happen to design the games he did, working together…
Podcast Episode #58 – Richie Knucklez AJ Heller and Joerg Droege talk to Richie Knucklez who is very famous for his Donkey Kong-Off Arcade Competition events, his skills in repairing Arcades to make them look again like new from factory, and his strong bounds with good old Twin Galaxies, when Walter Day still ran it. We cover everything about arcades…
Scene World Magazine wrote: Scene World Magazine is celebrating this special day. We have reached a whopping 50 interviews with tech pioneers, VIPs and inventors now, it’s about time we have got our dedicated collection page at the Internet Archive for that! 😎 https://archive.org/details/sceneworld … AKA “Scene World Tech History Interviews”!
Martin Ahman and Joerg talk to Andras Kaptas from the insert-coin.hu Association about the Hungarian C64 and Amiga Gaming Scene and how it came to be behind the iron curtain and how it envolved into creation of independand full price games for these machines long after their lifetimes. Also we talk about preserving the Hungarian videogame culture with him and…
PLATO is the great, great, great granddaddy of the online computer network. Developing forums, email, multiplayer networked games, screen sharing, and instant messaging, it is responsible for many of the things we take for granted today. AJ and Joerg take a deep dive with IRATA.ONLINE’s Thomas Cherryhomes into why PLATO is as awesome as it is, and how it still…
How do you keep track of all the different machines released over the years? How do you catalogue different versions of games, down to the different packaging? And how can you ensure that the game you’re looking for is real and authentic? Databases, that’s how! The Martin Ahman, AJ Heller and Joerg Droege talk to Fred Hero from Consolevariations.com and…
As each year, we have been with a booth at the biggest game fair in the world: Gamescom! This is our special episode in which Martin Ahman and Joerg discuss with AJ about the experiences and flair of this year’s gamescom, including interviews with creators and publishers about what’s coming up for us retro gamers for end of this year…
The old classic MP3 Player Winamp has been continued! It can be downloaded in the version 5.8 at https://www.winamp.com! Now that winamp is continued, did you know that Scene World’s staff member nodepond did an interview with its programmer Justin Frankel 10 years ago? http://digitaltools.node3000.com/interview/170-justin-frankel-on-winamp-and-the-reaper Way to go, Martin! #Winamp
Scene World wrote: On our gamescom recording equipment, we have found a file thought to be lost, So if you ever wondered what NicoGrupp of Solar Powered Games looked like during the Highrisers interview at the Assemble Team booth:
The German Maennerquatsch podcast released a special gamescom episode containing interviews with all booths of the retro area at gamescom! Listen to it at https://www.maennerquatsch.de/sonderfolgen/folge-s04/